Funtastic Football Manager
Scout, recruit, and train rookie football players into stars.
(Client)
Hermit Crab Studio
(Services)
Content Design, Product Positioning.

Job
Scope
Time to dominate the football scene: from the market to the field.
Funtastic Football Manager is a casual football manager where players can collect and trade athletes using Web 2.5.
Combining strategy and collection, the game offers a fun experience for players searching for something easy with replayability. The game features fluid gameplay and centers around the hook of collecting and improving athletes, who can later be sold in the "transfer market.



My role in the project was to help design the entire journey through the various rooms of the installation, which combined a one-shot RPG campaign with elements from both Dungeons & Dragons sourcebooks and the characters and narrative arcs of the animated TV series. This blend of the tabletop RPG universe with the classic cartoon was one of the greatest challenges, as it required creating something that resonated with audiences of all ages.
In addition to writing dialogue, crafting interactions, and building the narrative for the entire experience,
I served as a consultant, guiding the team on how to maintain coherence with the lore of *Forgotten Realms*, the primary setting of the *Dungeons & Dragons* system. The entire project was reviewed and approved by the teams at Wizards of the Coast and Hasbro, which made the work both more challenging and incredibly rewarding.

Watch Video


Funtastic Football Manager
Scout, recruit, and train rookie football players into stars.
(Client)
Hermit Crab Studio
(Services)
Content Design, Product Positioning.

Job
Scope
Time to dominate the football scene: from the market to the field.
Funtastic Football Manager is a casual football manager where players can collect and trade athletes using Web 2.5.
Combining strategy and collection, the game offers a fun experience for players searching for something easy with replayability. The game features fluid gameplay and centers around the hook of collecting and improving athletes, who can later be sold in the "transfer market.



My role in the project was to help design the entire journey through the various rooms of the installation, which combined a one-shot RPG campaign with elements from both Dungeons & Dragons sourcebooks and the characters and narrative arcs of the animated TV series. This blend of the tabletop RPG universe with the classic cartoon was one of the greatest challenges, as it required creating something that resonated with audiences of all ages.
In addition to writing dialogue, crafting interactions, and building the narrative for the entire experience,
I served as a consultant, guiding the team on how to maintain coherence with the lore of *Forgotten Realms*, the primary setting of the *Dungeons & Dragons* system. The entire project was reviewed and approved by the teams at Wizards of the Coast and Hasbro, which made the work both more challenging and incredibly rewarding.

Watch Video


Funtastic Football Manager
Scout, recruit, and train rookie football players into stars.
(Client)
Hermit Crab Studio
(Services)
Content Design, Product Positioning.

Job
Scope
Time to dominate the football scene: from the market to the field.
Funtastic Football Manager is a casual football manager where players can collect and trade athletes using Web 2.5.
Combining strategy and collection, the game offers a fun experience for players searching for something easy with replayability. The game features fluid gameplay and centers around the hook of collecting and improving athletes, who can later be sold in the "transfer market.



My role in the project was to help design the entire journey through the various rooms of the installation, which combined a one-shot RPG campaign with elements from both Dungeons & Dragons sourcebooks and the characters and narrative arcs of the animated TV series. This blend of the tabletop RPG universe with the classic cartoon was one of the greatest challenges, as it required creating something that resonated with audiences of all ages.
In addition to writing dialogue, crafting interactions, and building the narrative for the entire experience,
I served as a consultant, guiding the team on how to maintain coherence with the lore of *Forgotten Realms*, the primary setting of the *Dungeons & Dragons* system. The entire project was reviewed and approved by the teams at Wizards of the Coast and Hasbro, which made the work both more challenging and incredibly rewarding.

Watch Video

